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(2 edits)

You could generate stats by rotating the wordle grid rotated by 90 degrees, so if your grid is

Wordle 214 3/6

๐ŸŸจโฌ›โฌ›โฌ›โฌ›

โฌ›๐ŸŸฉโฌ›โฌ›๐ŸŸฉ

๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ

(With three unprinted full green rows after)


Then your statline is maybe something like e.g.

STR: โฌ›๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ

AGI: โฌ›โฌ›๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ

WIS: โฌ›โฌ›๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ

INT: โฌ›๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ

LCK: ๐ŸŸจโฌ›๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ

So the better you do in the wordle, the better your stats. You could use this for numeric stats (e.g. your STR is 5, your LCK is 4.5 - with the fun coincidence of there being 6 guesses, so you could do like a D6 based resolution system (e.g. succeed STR with a 5+, succeed LCK with a 4+, reroll if your first number is a 5) OR you could use it for tokens (e.g. you get to solve 4 situations fully with LCK, and one situation with mixed results)