Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

What a neat little puzzler! You've managed to do a lot with only a few mechanics.

Bug detection squad report. I had to reset the game a few times.

  • The first one I was victim of my morbid curiosity: I stood on a platform and froze the water under it.
  • The second time I exited a room to reset it, ended up in a room where a conveyor belt was leading right into the exit I had returned through, and got stuck (the room where you put three blocks on conveyors right up to the exit, with the other conveyor going down the middle).
  • The third time I was holding some movement keys when I walked into an exit and seemed to end up changing rooms diagonally, or at any rate ended up stuck in the wall in a room's corner.
  • Then a fourth time I teleported into the right side of a room with two boxes and pushed them wrongly, without access to the room's exit (having gotten the item from the top dungeon, but not from the bottom one).
(1 edit)

Awesome! I'm glad you liked it!

Thanks for the reports! Sorry you ran into quite a few. We were fixing movement bugs up until the wire on what seemed like the fourth for fifth rewrite of the game's movement system. Non grid aligned player + grid aligned blocks == pain.

On your fourth issue, you can at least rest somewhat easily knowing that was the last puzzle in that dungeon. You didn't miss anything after that.