Made it to the checkers wall which I assume is the end. I love the art style and the older game feel of this game. The puzzle gameplay is great and got me thinking which is the sign of a good puzzle, almost got stuck but then I got it and that felt nice. The first person mode is a bit strange and I didn't like being forced into it to interact with the environment. Picking up objects didn't work the best and dropping things was happening a lot. The environment itself looks great and the house itself is made beautifully! Look forward to more being added to this game!
Viewing post in Dream Child jam comments
Yep! If you collect the coconuts from the palm trees and get the coconut launcher, you can take out the tiki guy so he stops shooting at you.
I have a bunch of different puzzles jotted down and the next update will include more as well as opening up the maze some more. Glad you found them to be a little challenging!
I've been rethinking the first person system quite a bit lately. I wanted it to be similar to Arx Fatalis with the separate combat mode/interactive mode, but it's not really working out so far. I'm still toying with it.
Next update will get rid of using Rigidbodies for the pickup/dropping system because it's been nothing but a headache to get working correctly.
Thanks a lot for playing and giving such useful feedback! I'll be trying out your demo as soon as I have a little free time!