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(+1)

I am a part of Gingerloaf's team (as abon.art) and agree with him.

If I ignore the message in game about depression, I think this is a great game about a child defeating the monsters under his bed with his mighty flashlight.

As I play feel overrun by sadness and anger. Defeating enemies with a flashlight felt weird as my happiness meter went up while I didn't feel any progression of getting better.

Spreading awareness of depression is a great thing however as someone who has gone through depression and has come out the other end, this game doesn't spread that message well if at all. If I didn't have sound on I would have assumed I was killing monsters under my bed.

(+1)

I am not much of an artist but i will try in the future to better incorporate the themes of the game with the art and gameplay.  In the future i will be working with a partner on the actual game creation, which should hopefully give me more time for making my future game better. Thank you for playing my game even if it wasn't very good.