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Thanks for your feedback on this; I only just noticed! I am really happy you liked the game.

In my playtests, players gravitated towards factions that reflected their real world values or how they imagined the game would go depending on prior games. You're right that there is certainly potential for leaving it more open. I'm learning the value of "leaving blanks" the more I design and it's something I definitely need to work on. 

Thank you!