Spent a while on the game. Very good concept and game. With some new enemies it could be a very deep strategy game.
Biggest problem right now is luck. Most roguelikes have lots of random factors so that on average your skill determines the outcome of the run more than luck. Some limits or some guaranteed rewards instead of everything random would have been better.
+ madlad even added an online leaderboard system. Got 1st place (520 points)