Thanks for trying out the game. What other games had this concept?
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I phrased it incorrectly - what I meant was the "platformer without moving" or "platformer without gravity" idea. Give Me Back My Legs / Mount Constrictus / Attack of the Assembly Line / 3-3 Gravity / Rate Adrift
I do like the concept, it's just that there isn't enough levels to develop the idea. Rotating/scaling isn't used at all in the one level, if there was a level where using rotation/scalation was useful, it would give the game more meaning.