Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the feedback, I appreciate it. I wanted to keep the game to only a deflect move to see what that would be like, but I do agree that some form of other abilities could make it more fun. Regarding hitboxes, I wanted it to be a true challenge to counter, just like it is in a lot of games. While I agree that a bigger hitbox would have made it probably more fun I think the small size of it goes more for the feel of what I was going for. If I made this a full game though I would definitely bump it up a bit.

I had never thought of the timescale thing, it' a great idea. Thanks for the tip.