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(2 edits) (+1)

Cool game and the theme is fun. Set up an action course for the hero? I'm on board. The controls were a bit difficult to figure out at first. I eventually found them buried in the text on the game page. In game controls would be a great addition!

Unfortunately, I gave up when I saw level 6. I think I only passed stage 4 with some luck. Timing everything is just a bit too frustrating because the screen is constantly moving. I think tying the different items to key strokes and making the timing more immediate would just make a more satisfying game experience. Big flashy films are about the cool presentation, right? When you watch those movies, the majority of watchers care about the end result more than the difficulty of pulling off those stunts. Let the players live that experience and give yourself more flexibility to design more complex scenarios!

The presentation in this game is excellent. I love the stylized cityscape and the animations. You all did a fantastic job putting this together in a few short days. Be proud of what you've made and keep making cool stuff!


edit - grammar