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I don't think I ever once wanted to shorthop. With that said, I personally think every jump should be a full jump. That could also create interesting puzzles where because you can't shorthop, jumping has a risk of hitting a ceiling door.

After thinking about it a bit, that's actually a pretty good idea! I probably won't use it for level design purposes, however an option to make every jump a full jump would definitely be a good step for accessibility. I've seen a good number of people have trouble with high jumps and 4 block jumps, so I know it'd definitely be useful.

It would be actually slightly annoying because the only consistent way I have found to access the backside requires the first jump to not be a full jump to not hit your head in a wall and lose speed

I'll probably just change that jump.