Amazing, thanks for your input! I'll link into adding a tutorial for the first loop to explain all buttons, then I can remove the repeating text when hitting the store and such, so it won't be nuissance.
Not feeding chickens is not punishable. I thought about it, but felt it was too much for my first try for that jam as I was intending it to be relaxing and not a chicken horror game. (Chicken flying over the screen in a rage and destroying all your crops!) Balancing was also an issue, I didn't want to leave the player without a possible income stream (for example, if not feeding would lead to no eggs).
But I'll keep it in mind! The game is basically a soup made of If-statements, so I am happy that it's running at all haha.
The goal is to raise different colored chickens, 11 in total (not counting player chicken), but that's what I meant when saying "what is the end"? I'll try to make it more clear! Thank you!