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(+1)

This plugin is very similar to the KenShape pixel to 3d. I really like this idea, you should think about releasing this plugin standalone as well. Godot 3.x may not be able to export the scene in other formats but Godot 4 can export glTF. Great work!

(+1)

I have created a standalone application and you are right, I cannot really export the model with gltf but only while running it in editor. You can check the application folder in my github projects. (It is still in development when I stopped developing it due to academic stuff)