For the game I’m working on at the moment:
- Programming language: C
- Libraries: None :) (unless you count operating system stuff and single header utilities)
- Pixel art: GIMP
- Audio: Haven’t really made any soundtracks for this game yet, so not sure what I will use. All the SFX currently are made with sfxr.
- Map creation: Tiled, with a custom export format that I made.
Here’s the game if anyone was interested in taking a look.
Making your own engine takes a little while, but it is worth it in my opinion.