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For the game I’m working on at the moment:

  • Programming language: C
  • Libraries: None :) (unless you count operating system stuff and single header utilities)
  • Pixel art: GIMP
  • Audio: Haven’t really made any soundtracks for this game yet, so not sure what I will use. All the SFX currently are made with sfxr.
  • Map creation: Tiled, with a custom export format that I made.

Here’s the game if anyone was interested in taking a look.

Making your own engine takes a little while, but it is worth it in my opinion.