I am wondering which way you are taking the game. The demo felt a bit on rails, though it seemed like just before the demo ended, the game was opening up to the players. (I walked in the crop field and found the warning.)
Although the demo feels so crammed with content and imagination, you have quickly brought the player through multiple different environments in such a short period of time. It is to the point that no part of your work seems to settle while playing, it’s like you’re on the rollercoaster being rushed into the next big moment. Still absolutely gorgeous to look at, and I can’t even work out how much work you have done in order to create each area of the game.
Also I do wonder how the narrative of the game will go, so much has been set up within the demo, and it feels like there are loads of questions there that still need to be answered.
I can’t wait for further development and will definitely buy the game on release.