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(+1)

I spent the better part of the last few days eliminating several stubborn sprite bugs from the ready part. It wouldn’t be possible without the massive help I got from community beta testers - thanks to every single one of you, people!

I’m not starting to work on the last day on board and then an outro cutscene.

Not sure if I can make it on time - probably be short by one day, especially since I’m going on holiday on Monday, but I will try to at least make Day 06 and the finale placeholder.

Been one hell of gamemaking. Feels good, man!