Nice job! Lots of content for a jam game. Something I might suggest is making traps/enemies a little clearer. The spike especially blended into the floor and sometimes I didn't see them. I also was unsure when things were just decoration or traps, I had thought that the candles would hurt me, and it might seem less like that if the torches were mounted on the wall or something. The holes in the in floor also seemed to have really large colliders, and it felt like I was being stopped before I reached the "edge" of the floorboards. At times I felt unsure of the environment and how I was/wasn't able to navigate it, but otherwise, great little game! Clean art and audio.
Nice work :)