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Clever concept, but I felt like I couldn't execute turns the way I wanted or jump over my own fire. Sometimes started burning before I even started running because of accidental keystrokes. I like the intentionality of it but leaves 0 room for mistakes.

Hi, thanks for the feedback. 

When you said you couldn't execute as intended, what did you mean by that? Was it just too difficult or did dodgy design get in the way? If the latter, I'm curious what the issue was. As for jumping over fire, do you mean at ground level or when you have height over it? Because you can't jump over fire when you're level with it (at least I couldn't when testing to make sure it isn't possible).