Amazing job!! To be honest I wasn't expecting many people to actually finish the game - during playtests most people were giving up before the end of Sector 2 so I figured Sector 4 would serve as the 'impossibly hard challenge zone' already haha. But I'm glad you appreciated the puzzles! I tried to have some kind of unique interaction in each one, and the reason I didn't make more is because I sorta exhausted the limited number of mechanics I had and the deadline was looming. But I do plan to continue working on this and new sectors may be over the horizon. Anyways, thanks so much for playing and for sharing your thoughts! This is super encouraging!