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(+1)

Really fun! I love the graphics, sound, controls! It was not super obvious at first which balls were on the ground, and I felt it was too easy to block the ones in the air since it seemed to be based on a 2d collider that wasn't adjusted for a simulated 3d space. (Ie, as soon as you jump you block it even if the ball SEEMED like it was gonna still go over your head if you jump what seems to be too late.)

I would recommend ramping the difficulty as time goes on, and maybe add a crowd cheer sound when you block, and maybe a boo when the AI scores.

Overall, really fun well done entry!

(+1)

First, thanks for the feedback and ideas!

  • About the colliders I am planning to do a fix in future, I did not have time and it was a low priority for me, it also happens when the player is dropping in the ground, he still can catch air balls :)
  • The difficulty slowly ramps up as the time goes on, there is an information about the difficult level in the bottom, It gets harder about the 15 level ~60-70 saves, I just didn't want to be too hard in the beggining

Thanks for playing and thanks for the feedback again!