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Sorry for the late reply, I am using Unity 2020.3.26f1 (64-bit).

Hmm, I can't seem to reproduce it so far.
Which GPU are you on? I haven't done much testing outside of Nvidia cards lately.

Nvidia RTX 2060.

Also, to describe how the bug looks like, imagine the hex color #231F20 on the entire screen. Just in case you might need that information.

Dang, that’s quite unexpected. And to be clear, does the effect work/display properly in editor? (And you’re not using URP?)

(5 edits)

Yes, it works properly in the editor and when I play the project with the camera with the script in the editor. Just when I built and try running the built project and get to the unity watermark afterwards it does this bug. I'm not using URP (I checked just now).

(sorry for the late reply, been a hectic week)
Would you be able to provide a build?

(2 edits)

https://drive.google.com/file/d/16tU_WJbNLCHJ8NiP1uGV3RA-jXnjSULf/view?usp=shari...

If it works for you, you should see a red sphere in the middle with the whole camera having the JPGPU filter.

If it doesn't (like on my PC) it will seemingly freeze after the unity logo.

Another thing to note is that your demo of JPGPU ( https://ompuco.itch.io/hlwl ) works fine when I test it out in my web browser.