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Nice concept but the switch functionality was a bit finnicky. It seems like you could switch only when you were above or below platforms and the switching could be performed in mid air. Maybe have it so you can only switch when you are touching the ground. Also in some sections of the level there are humps that are difficult to get over when your character starts out stationary. Still loved the driving mechanics, models, and level layout.

Btw, I had trouble running this game in chrome but it worked well in Microsoft Edge.

(+1)

Thank you for the feedback and thanks for playing! I have a few ideas on how I can address some of that =D More items for the ol’ todo list!