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(1 edit) (+1)

Lots of fun! Enjoyed the well thought out upgrade system, and the level was pretty well designed. Reminds me alot of the good parts of early iOS platformers like Doodle Jump. Took me back to 2013 lol. Nice art! Minor nitpick: I'd reduce the "gravity" somewhat but also then reduce the effectiveness of the lucky wind upgrade, because in its current state it can cancel your vertical velocity completely so you basically just restart the level in terms of your falling speed (except you're farther along of course). Otherwise, great game! Genuinely enjoyed playing it quite a bit.

Glad you enjoyed it I was definitely going for that older game feel with something like Learn to Fly. I'll play around with the speeds implement what you said and it sounds like a good idea. Thank you for playing!