Thank you so much for the detailed review! It always hits hard (in a really good way) when someone takes the time to tell me what I did good and not so good. It helps me figure out where my strengths and weaknesses are, because honestly I think I only have weaknesses.
I will say that a lot of the cons you mentioned, interestingly enough, are things I actually debated with myself about putting in. Like the stats; since this game wasn't going to branch as wildly as the first Clash, I didn't know if I should bother. But then again, I wanted that same connection to the games (even though both already had Clash (lol duh)). So I decided to go with it and see if it worked. A lot of what I do is going with it to see if it works. xD Or they were meant to be character development and/or foreshadowing for another game...which, again, I'm still learning how to do that properly without confusing the audience (you should've seen my first web-IF piece, I tried to advertise two games at once, one of which wasn't going to be finished for another month or so, and it was a mess). Or I just had no idea how to keep the scene moving so I pulled something out of my ass. I will fully admit to doing that. ^^;
Seriously though, this game was hard to write. I had a lot of struggles with both writer's block and my own self-doubts that I could pull off that kind of ending. So again, the fact that you gave such a wonderful review really made my day!