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Hey all!

This week Robin and I took time to discuss what kind of mechanism would best integrate our vision for combining digital and physical game formats. We resolved on using QR codes to link together physical and digital elements to keep a more authentic track of points. We also flushed out more ideas about how we want the mech/mouse game to function. We are still undecided on the precise formatting, but we are certain we want a mix of balancing meters required to make the mech run, while also getting it to do what you want.

These are some screenshots showing visual prototypes of gameplay. The player must navigate the internals of the mech (shown externally) as a platformer, and execute minor tasks in different parts of the mech to make it move or relieve the mech from overheating.

Similarly, we expanded some of the cards for a social meta-game we made. We continue to juggle multiple elements of the project, but we enjoy the challenge!