The game lacks a lot on player feedback, especially when it comes to receiving damage. The difficulty ramps up too harshly and I was not a fan of physics-based bullets; having the usual hitscan-based one would have fitted the gamplay better in my opinion. Despite this, I liked the low-poly art style and the fact that snowmens are the enemies. Perhaps a the weapon could have supported this choice more, for example if we had a hair-dryer instead of a rifle ahahah