This is the most "fun" I've had "playing" a "game" during this jam so far.
Pros: I really liked the structure. You made cleaning up a house fun, and it actually gave me the satisfaction of solving a puzzle when I found an item, took it to a spot where it needed it, and fixed or cleaned it using that item. The writing, especially the dialogue, is pretty good. As someone that's married, I got a feel of authenticity between the couple, and in a few short lines I felt like I got a good sense of who they were. The interface, considering the text-based nature, is actually pretty good, and I found myself feeling like I was exploring a house. The language you used to describe each area helped with that sense of place, and I liked the self awareness -- such as pointing out that you're carrying way too many items.
Cons: The major issue is I ran into an error screen when I tried to "unlock" doors. I couldn't get it to go away, and it took up enough of the screen where I couldn't really see anything anymore. As a result, I didn't get past the cleaning up stage. In addition, I found myself getting lost a little bit -- both in terms of which areas connected to which, and which items I was carrying. Some kind of "status" and/or "progress" screen might be extremely helpful in that area. In terms of the error, that's obviously not intentional, so I won't hold that against you. It's just the nature of a game jam. Also, for it being very gameplay focused, a better introduction/tutorial would have been beneficial. Finally, I would make sure the explicit content came after the content warning, not used as an example of it before you can turn it off.
High marks for being a "game" above all else. It was very refreshing. Awesome job.