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(1 edit) (+1)

It's really cool that you recorded voice for this.

In terms of gameplay, I think it would be great feedback if enemies made sounds (because you're so often not facing them) - could be different sounds for idle, engaging, etc. Also it is missing combat feedback - I can't tell what the range of my attack is and wether or not I've really hit an enemy.

Cool idea though and it was interesting to play.