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Hey there thanks for the feedback. I am painfully aware that the UI is very bad at the moment. However I am not a frontend person and I have no skill to improve on this. I am hoping to onboard someone who can help me out.

Yes, this is very clearly inspired from StS, much like the whole genre StS spawned, I don’t try to hide this fact :) As a solodev, I am aiming for something I can implement on my own in a reasonable amount of time, as such I cam lifting mechanics from StS when relevant and adding my own twists to the genre. The main difference from StS is the infinitely expandable card-pool and combination therein without watering down any particular mechanic. That and the overall theme.

Just a clarification the game is not even in alpha. This an unfinished open source game in active development.