Really cool game with neat graphics and a great concept. I really like how you can roll to manipulate blocks, and it's a fresh take on the tetris genre. For some reason, I couldn't get my blocks to exactly disappear at first until I learned you needed complete rows? Maybe a tutorial UI would help a lot more. Also, nothing exactly demotivates me from destroying EVERY incoming block and it kills the game momentum when I spend all my time perfecting every block coming in. Limited shots, gun variety, or limited time would maybe help improve the game.
Viewing post in Kyobu (GMTKJam2018 version) jam comments
Thank you for your feedback BenChong :)
Yes, you need to complete rows like in tetris !
We didn't have time to make visual feedback but when you shoot blocks, the difficulty level increase and max to 5. Difficulty don't increase when you dash in a block. Also, you don't earn any score by shooting blocks
Your ideas are really good too, maybe in a future version !
You can find a less buggy version with a small tutorial on our itch if you are interested !