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(+1)

Less health on enemies would be nice. Not changing who I am after I beat one, and continue with my health would be a possibility then. => Defeating someone without loosing hp is a high priority (to defeat as many enemies as I can), but you could add something like "if you defeat the enemy within 5 turns, you can reroll one of the cards. Apart from that the its a card game with gambling elements well done on that :)