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Sorry to say my hands are a bit tied on a Mac release for 'Days With Dino' which is why I only have a demo out. Unlike my jam games it has a lot of different assets and parts to check and since I no longer have a Mac to test with I can't reasonably foresee myself being able to troubleshoot for it.

For the moment I still plan to keep releasing demos for Mac on my next Ragdoll games in the hope they will work, but I currently don't have any plans for a full Mac release for my games