I really enjoyed this one except for the jumping. I think you are limiting the jump to when the animation plays. You should almost never limit controls to animations in a game like this. Maybe have it so if the player holds down space the wind-up plays, but when they let go have it instantly jump. I kept dying because of this. Overall a great game, great art, and an interesting story. I didn't finish it because I was unsure of what to do with the moving the big ball thingy. Streamed here, if you watch the VOD your game is at 14:00.
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Thank you for your feedback actually seeing it really helps understanding what is wrong, the jump is definitly a problem, even more since it is a narrative game and the gameplay is not supposed to be a challenge, but mostly part of the experience, so having player not being able to experience the story of a narrative game is a big problem.
thank you for playing !