
Clarity
Multisensory feedback
- Info conveyed through multiple forms (Especially key information)
- Feedback: Sound effects + Visual feedback (+ Haptics)
- Screen reader support, varied soundscape for different information
- Caveat: as mentioned above, if effects may cause negative responses in certain audiences, it should be optional
- Key info should not rely on colors or a single sense (visual/auditory/rumble) alone
- Subtitles for ambient noise/convos (as in Minecraft)
- Ambient noise or conversations that convey key information about the surroundings or game rules need to be subtitled
- Feedback: Sound effects + Visual feedback (+ Haptics)
Clear UI/Subtitles
- Large, well-spaced, easy-to-read font, high contrast
- Special in-game fonts should also have more readable option
Clear instructions
- Use simple language and instructions for key info or tutorials
- Tutorials need to be easily understood
- Tutorials need to be replayable to be relearned