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(+1)

An interesting story. But at some point the text would just stop with no choices left, it didn't seem like that was meant to happen. Also, I definitely appreciate the text-to-speech.

Do you happen to remember where this was in the story? I would love to see where I screwed up.

(+1)

yes, I probably should have mentioned that. I just checked again to make sure.

When the game loops back to the start, I clicked "Wait what... home..." > "Open the door". It seems to happen regardless of what path I chose before the loop. I didn't notice this with any other options.


Oké, thanks for the quick reply.  I found the issue turns out the fallback options isn't working as I intended it to.