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Really impressive work! I love the idea on relaying on a single action to platform. Plus, for the most part, the physics felt right be it a few times confusing as to why my jump was short or the arc not so high. The only flaw I see in the design, perhaps its just a screen size issue, is that I could not get more of that "flow" in movement most platform offers and it felt it was a lot of waiting for the next move. Know what I mean? I could not really engage in fast high risk platforming because I would be taking more "faith jumps" that anything. 

Still, really fun and happy to have played it :D

Mhmm, totally agree! If theres anything I learned from this jam, its to be a lot more conscientious of how I design my levels from the player's perspective, and to make the camera a LOT bigger, haha.  I appreciate the feedback, and I'm glad you enjoyed it :)!