Hey Luna,
I am not sure what you want me to do here. You want me to create an anti cheating and copying system for Gamemaker Studio 2 ???
Cheers,
1up Indie
Viewing post in DRM in games
I think this is a very fast tutorial.
There are some commands to check if, for example, STEAM is online or if it's on, and if it's not, the game won't start. I mean something like that.
A small tutorial on how to implement in GMS2 a DRM for STEAM in the game.
The point is, the game can only start when STEAM is online.
And what changes in v33?