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Thanks again!

Video in link above was made with game running on Linux and using wine. It is not native, intended environment and I still find amazing that game runs at all on different operating system.

This is important note, because Windows game executed in Linux looks differently than same game executed natively in Windows.

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Yet, but the winehq is approaching the native dlls and phyX. I was reading about it right now. How to import Windows dlls and library onto .wine/ directory. I guess my weak hardware not allow something, but wine-stable not allow any of the UE4,  that require dotnet Frameworks and this cancel dlls in stable version. Thanks to reply I like to chat with you. Although I guess in few time ahead we will runs properly UE4 and others. I have another issue I studying - some games have a "movie" into assets like TVs, for example, and these sometimes take us a hint or password hint (I trying fix in The Mental Hospital: Child Of Evil), there e need use some VHS tapes, and these implements doesn't run properly, some stay white screen others black screen, I hopefully this is a issue in iso game. Because the time playing keep in 00:00 time, since I play the tapes .