Wow! What a great game with lots of potential here! The pixel art is tight and charming. The soundtrack goes very well with the environments. The dungeon design... I must admit, it took me a while to figure out some things, but it was worth it. Very well elaborated.
I'd like to report two small bugs I found too.:
- The dialog with Beethoven, sometimes get stuck on screen until I change rooms.
- The soundtrack in the boss room didn't play a second time in the beginning of the fight (YES, I DIED ONCE).
In addition, I'd like to leave some suggestions for the game:
- The protagonist could walk slightly faster, maybe. Or how about giving it the ability to run?
- How about adding drops of health pickups from enemies?
- The range of attack of the protagonist could be bigger, or the hitboxes of the enemies a little bit smaller.
- The hitbox of the boss seems to be too big on top of the sprite, how about reducing it?
- The blue spiders could suffer from knockback as well. Otherwise, they become too dangerous of an enemy.
That's it, amazing game!