Looks great and gameplay is funner than futaring but some bosses can be very annoying when they knock you in a corner. Combat feel better if the walking speed were faster and you had invincibility frames with the dodge. Also the double jump is annoying to time with the mushroom boss because her charges have such little warning. Default control scheme was arkward but rebinding is greatly appreciated. Cases like mushroom pushing you into a corner, fox spamming lasers from a corner and not being able to duck underneath, and the mage's tracking projectiles are hard to avoid. Food works well but farming and using slow healing items instead of having better ability to avoid damage isn't as fun.
Also I couldn't find what button exits from the storage menu. The mushrooms also seem to sometimes change icons to a different item or a white box sometimes in the sell menu and I think going into the spike pit is a softlock because it respawns me inside it and I can't jump out.
Fun game so far and I can't wait to play the completed version down the line.