Good work everyone! The game turned out well!
I especially liked the environment art. It was simple, but very effective. The Enemies were cute, I like. I would've liked to see more work done on the UI, most of it was the default font.
The gameplay is good in concept, but lacked in execution. I found that I hardly used the turrets, and I never found out what two of them do. There's no visual feedback when you fuel the turrets, so I found myself wasting a lot of time holding E.
I'm sure you're aware of this, but the AI navigation is busted at one point, so the challenge is significantly reduced. Also, I survived 10 minutes, but when the timer ran out, it said that the temple collapsed and I died. Why? Whaddididooo???