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Good work everyone! The game turned out well! 

I especially liked the environment art. It was simple, but very effective. The Enemies were cute, I like. I would've liked to see more work done on the UI, most of it was the default font. 

The gameplay is good in concept, but lacked in execution. I found that I hardly used the turrets, and I never found out what two of them do. There's no visual feedback when you fuel the turrets, so I found myself wasting a lot of time holding E. 

I'm sure you're aware of this, but the AI navigation is busted at one point, so the challenge is significantly reduced. Also, I survived 10 minutes, but when the timer ran out, it said that the temple collapsed and I died. Why? Whaddididooo???

One more thing: make sure to package in shipping mode next time! That will get rid of the debug text in the top left.