Good work, you've got yourself a playable game!
I like the character art, and the end screen is pleasant to look at. However, I have some issues:
The gameplay is monotonous, and prone to softlocking. The traps feel entirely unfair. Accidentally bumping into the side of a still rock doesn't feel like a good way to go out :( rip. I would've liked some more checkpoints, too.
I heard that there's a decent amount of story/lore in the game, but I never found any of it.