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Super cool! Loved the music and general aesthetic. I really liked how the floor deserted the grid layout between the five points you could move to. Intuitively showed how free your movement was between these points - kinda informed the player that there was no set path between the movement points, if you know what I mean. 

My only problem was that it felt like I got hit sometimes when it didn't look like I did. But it wasn't a big deal.

Really enjoyed this!

Thanks! My illustrating co-worker is very talented & I was super excited to work with him this game-jam. (He actually tired himself out making the art... :S) Wish I had found the time to give the enemy AI a revamp, would have helped. Cheers!