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I really enjoyed the exploration aspect of this game.  The music and vast spaces filled my imagination with what-ifs as I jumped and hopped.  The mini cutscenes when you unlock a new ability is impressive and does a good job of showing the player what they have unlocked.  However, the gravity might be a little too high; as soon as I was in the air I was crashing to the floor.  Overall, I had a lot of fun exploring and gaining new abilities, and look forward to more!

(+1)

Sorry it took me so long to get back to you, I don't check this very often.

Thank you for the feedback, it means a lot! High gravity is a thing I use a lot, and it normally works quite well, but I normally make precision  platformers instead of exploration based platformers. I will keep this in mind for future projects.