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Its a super cool and flavorful idea! Makes you feel just like an anime character. Once I understood what was going on a little more, I ended up just button mashing to break the combos, which made the game quite trivial. I'd recommend instituting some kind of cool down between button presses to prevent that. Also, a walk animation would have been nice, seeing your character just float around feels a little weird, but alas, 48 hours. Overall though, I thought is was a very original concept that you executed quite well on.