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As a die-hard clicker game evangelist, this one got me hooked right away! Really fun twist on what is arguably the most passive game genre out there. I loved your music, sound effects, and art direction as well, loads of polish for only two weeks! Seriously impressive!

I think this idea has a ton of potential, you just need a little bit more play testing to get your economy and damage scaling worked out. That's definitely something that takes even seasoned game developers a lot of time, so get ready for some playtesting! The controls could use a little fiddling as well, but I do understand that they need to be purposefully clunky in order for the progression to feel satisfying, so no real worries there.

Didn't get the chance to play it on mobile, but I think it's really cool that you all included that in here! This game certainly feels like it would be right at home on the App Store. I strongly encourage you to give it some more love and put it up there! Amazing stuff everyone!