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Both issues have happened with a handful of players, I believe I've fixed it for the next update.

A manual way of fixing the the save slots is going into.

 AppData/LocalLow/ForlornFaun/IslanDeity/...

Deleting all the CHARACTER_SLOT.bytes files.

Do let me know if the stress issue happens again if you get around to deleting those save files and starting again. 

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The save fix worked like a charm but the stress issue persists. In more details: After any interaction(s) that causes any amount of stress (from 1 to 99), if I leave the girl to check on the others, go outside, explore or visit the goddess, when I come back her stress gauge will be maxed out.

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Thanks that will help narrow down what's causing this issue, Although I've messed around with the system, if by next update the issue still persists I will have to do an entire overhaul of the system.

The weird thing about this issue, is it only happens with a rare number of players, or so I believe.

0.02a will be coming out this month, so hopefully the issue will go away. 

Cool addition the option "release(?)" the girls and the stress issue doesn't ruin the game anymore. Although I've noticed when I "free" a girl the other girl's stress gauge peak. Not an issue since they eventually cooldown but is it meant to be like this? Does the MC murder the girl in front of the others? That would explain their gauges peaking.

Haha... Yeah.. Good to know stress issue has fixed itself, I spent a stupid amount of time prioritizing that, however fixing that has created a whole new list of bugs for other random people I can't replicate. 

Haha sweet mary, no he doesn't murder them in front of the others. 

The gauges are peaking because the damn build has unique issues specific to every user, until I can make the game work properly like it does for me and 50% of users, progression is going to slow down a lot.