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Holy cow, this is quite the entry!! How did you guys have time to do this?? The atmospheric sfx along with the song really did this piece good. I got up to the graveyard level but one of the chicks happen to be in the middle of a convoluted area so I insta died in that mess. I have some feed back / comments for you:

1) It would be nice to see a bit of a grid structure or something to indicate where the chicks and enemies can move. Maybe it was intentional to make it a little unpredictable of where they moved but it definitely was a little stressful avoiding/catching 

2) There is a slight thumping? noise when i peruse across the grid and that is such a nice edition / juice to the game. It really helps me time my movements

3) I subconsciously hoped that my chicks would not be entangled in the procedurally generated maze at times... for my personal taste, making those mazes a little easier would be nice but of course, that is just me knit picking!

Really an amazing entry guys, well done