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This was a lot of fun! Like others, I didn’t notice armour moving at all, so my combined-arms tactics never got off the ground… rushing with multiple cheap squads of varied infantry worked much better!

The camera controls were awkward, though. Panning and tilting are very sluggish, while zooming is just the opposite, moving in too-large jumps.

That's true, camera control by mouse is framerate dependent, this also seems to be the case for the movement of some units (didn't find out why yet).

I just updated the game, with minor tweaks that should improve the peformance a bit (can't promise that it's much, though). When I find the time, I will have a closer look at the code to find more ways to improve the framerate.