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(+2)

This is actually a really fun game mechanic! The interplay between the ~fast firing mode when you hold the button down, and the "repulsor" when you let go is really energetic. I think the only thing this game needs is some more polish: some music that isn't so repetitive, maybe some particle effects, screen shake, etc, and it could turn into a really fun title!

Thanks for the feedback. I plan on making a post-jam version so all suggestions are helpful.