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(+2)

I already like this a lot. Here are some bugs that I've found, though I'm sure you're probably already aware of most of these.

  • The Hero can leave the dungeon via the opening in the bottom. The Minotaur can follow, but their camera will not leave the dungeon.
  • When you return to the lobby, both players default to readied.
  • If player 2 readies and then leaves the lobby, the person joining in their place will appear as already readied on the host's screen only. This allows the host to start the game without this new player even pressing Ready on their end.

As for suggested features, I'd love to see a way to host and join public lobbies. It would also be nice to have a secondary objective for the Hero - even something as simple as collecting treasure as it appears throughout the map for a high score. It doesn't necessarily have to be a win condition, but something to work towards would make the chase more interesting. It also might make sense to add 'finishing' animations for the erotic scenes.

(+1)

Hey! Thanks so much for taking a look at the game and leaving a comment. I really appreciate you bringing these bugs to my attention, particularly since the ready button issues have an impact on player safety. I’ve uploaded a new build (0.8.2) that should fix the ready button issues at least.

As for the other features you suggested, I’m currently taking a look at what a public lobby for this game could look like and whether it’s something I have the capacity (time/energy) to build in a safe and responsible manner.

Again, thank you so much for playing this game!